The 2023 ADCC Philippine International  Open will be held at Ayala Circuit Makati Sunday,  October 22.The winners of these divisions will be rated by ADCC as the ADCC Philippine International Champions

To continue to foster the sport in the region the 2023 ADCC Philippine International  Open will have the following divisions; Female, Masters over 35 , Adult Beginners, Intermediate and Advanced divisions open to competitors regardless of country.

This is classified similar to a National Championships, the concept is to bring the best competitors together competing locally in the region  to gain experience and skills needed to compete at  larger Qualifying events. 2023 ADCC Philippine International  Open is not regarded as a qualifying event for the trials or for the Worlds

Venue: Ayala Circuit Makati https://www.circuitmakati.com/ayala-malls-circuit/

REGISTRATION DETAILS :

On or before October 1 P2200 After October 1 , P 2500
The deadline for registration is  Sunday October 15

Registration link and details  ; Click BJJFP Events

 www.smoothcomp.com

Deadline for entries and Corrections : Sunday October 15

Email : bjjfp.com@gmail.com subject “ Corrections “

  • Check that you are in the correct weight, division  and belt level ,team name has been added , correct spelling of your name .
  • It is your obligation to check your entry after the deadline no Corrections can be made after the deadline

Brackets and Match Schedule :

Brackets and  Match schedule will be released  no later than Wednesday September 21

All athletes should be at the venue one hour prior to the designated weigh in time.

  • After registration:  check that you are in the correct weight, division,  your team name has been included , and the correct spelling of your name .
  • It is your obligation to check your entry before the deadline, no Corrections can be made after the deadline

ADCC Competitors will weigh in at 11am by division by Mat number starting with Mat 1 to Mat 4

PAYMENT METHODS : Registrations are processed only after payment has been received.

  • Online registration – click the registration links. For your registration to be processed you must pay at the same time that you register, follow the links after registration. Registrations without payment are not processed.
  • Bank Payment Account; Multiple entries / Team entries only no single entries allowed
    ECD Events Concepts Designs Inc
    Bank of Commerce,
    Wack Wack , Petron Station
    Mandaluyong
    111 – 0000 – 2851-3
    Email deposit slip and entries to; info@bjjphilippines.com
  • Direct payment : multiple entries or single entries .
    Pay at KMA
    Tordesillas St Makati or
    Wack Wack Gym Mandaluyong
  • Enquiries
    Contact details;
    Email to Mike; info@bjjphilippines.com

TIME LIMITS : BEGINNERS

  • QUALIFYING ROUNDS = 5 mins / with 02:30 mins overtime if it’s a draw. (Max. 1 overtime)
    – First 02:30 mins no points
    – Second 02:30 mins with points (negative and positive points)
    – Overtime 02:30 mins (negative and positive points)
    .
  • FINALS = 6 mins / with 4 mins overtime if it’s a draw. (Max. 1 overtime)
    – First 3 mins no positive points (only negative points will be counted)
    – Second 3 mins with points (negative and positive points)
    – Overtime 3 mins (negative and positive points)

      INTERMEDIATE & MASTERS

  • QUALIFYING ROUNDS = 6 mins / with 3 mins overtime if it’s a draw. (Max. 1 overtime)
    – First 3 mins no points
    – Second 3 mins with points (negative and positive points)
    – Overtime 3 mins (negative and positive points)
    .
  • FINALS = 8 mins / with 4 mins overtime if it’s a draw. (Max. 1 overtime)
    – First 4 mins no positive points (only negative points will be counted)
    – Second 4 mins with points (negative and positive points)
    – Overtime 4 mins (negative and positive points)

 NATIONAL & OPEN CHAMPIONSHIPS

  • QUALIFYING ROUNDS = 6 mins / with 3 mins overtime if it’s a draw. (Max. 1 overtime)
    – First 3 mins no points
    – Second 3 mins with points (negative and positive points)
    – Overtime 3 mins (negative and positive points)
    .
  • FINALS = 8 mins / with 4 mins overtime if it’s a draw. (Max. 1 overtime)
    – First 4 mins no positive points (only negative points will be counted)
    – Second 4 mins with points (negative and positive points)
    – Overtime 4 mins (negative and positive points)
  • Medals
  • Every weight classes’ three best fighters receive medals
  • Team that gets most of the points gets the “Best Team Award ”
  • Team Points: Points: 1st place 5 points; 2nd place 3 points; 3rd place 1 point

Check list for Weigh – in  ( WEGH -IN on the day prior to your 1st match ) Fighters must have the following when arriving at the venue

  • ID (passport, driver’s license etc.).
  • Equipment must be clean and in good shape
  • Short nails
  • Failure to make weight is a disqualification

WEIGHT CLASSES;

  • Female-  Beginners ( less than 2 years’ experience no medals in Judo , Sambo or Wrestling )
    – 50.0 kg, -55.0 kg, – 60kg, – 65kg –  70kg – Over 70kg and Open class
  • Female  – Intermediate (from 2 to 4 years’ experience)
  • – 50.0 kg, -55.0 kg, – 60kg, – 65kg –  70kg – Over 70kg and Open class  
  • Masters age 35 Born 1986 and before   
  • Masters 35 years and over Beginner ( less than 2 years’ experience no medals in Judo , Sambo or Wrestling )
  • -60kg, -65kg, -70kg, -76kg, – 83kg, – 91kg, – 100kg, Over 100kg and Open class                                                         
  • Masters 35 years and over Beginner ( less than 2 years’ experience no medals in Judo , Sambo or Wrestling )
    -60kg, -65kg, -70kg, -76kg, – 83kg, – 91kg, – 100kg, Over 100kg and Open class
  • Masters 35 Intermediate  ( from 2 to 4 years’ experience )
    -60kg, -65kg, -70kg, -76kg, – 83kg, – 91kg, – 100kg, Over 100kg and Open class
  • Men: Beginners ( less than 2 years’ experience no medals in Judo , Sambo or Wrestling )
  • -60kg, -65kg, -70kg, -76kg, – 83kg, – 91kg, – 100kg, Over 100kg and Open class
  • Intermediate Divisions ( from 2 to 4 years’ experience, Female purple and above )
  • -60kg, -65kg, -70kg, -76kg, – 83kg, – 91kg, – 100kg, Over 100kg and Open class
  • Men: Advanced division’s (Over 5 year’s experience )
    -60kg, -65kg, -70kg, -76kg, – 83kg, – 91kg, – 100kg, Over 100kg and Open class

WHAT TO WEAR :
Fighter may use tights, shorts, rash guard, or Kimono

EVENT INFORMATION :

  • Please show respect to Mall Patrons, do not block the hall ways or sit around the shop fronts
  • Please follow instructions given by Guards, Officials, Event and Mall Staff
  • Do not leave your trash take it with you or use the bins available
  • Please wear footwear round the event area and do not walk round with your shirt off.
    Entrance is free to the public
  • Change rooms downstairs behind the stage, toilets close by the event area
  • Food and drinks can be purchased at the Mall

OTHER INFORMATION :

Mat escape, same position as the fighter were in when they crossed the mat line or referee say, “stop”Fighters are called-in two fights before their own, so one pair fighting, next pair waiting behind refer table and third pair in weigh-in check Fighters have to give ID to the referee’s table and they will get it  back after the fight.Any kind of choke (except for using the hand to close the wind pipe) With or without the use of the uniformAny arm bar, shoulder lock, or wrist lockSlamming can be used only in order to prevent a submission in the elite division only otherwise this is considered an illegal technique (No slamming in the Beginners, Master, Women’s divisions)and an immediate disqualification will follow.

Illegal Techniques

ADCC RULES AND REGULATIONS : Illegal Techniques for Beginners :

  • Slamming is not allowed!
  • No “Full Nelson”
  • No any crucifix
  • No spiking your opponent on their head while attempting a takedown
  • No spiking your opponent’s head when opponent is on your back
  • CAN NOT roll forward while someone is on your back
  • No striking of any kind
  • No eye gouging or fish hooking
  • No grabbing the ears
  • No hair pulling
  • No holding of less than 4 fingers or less than 5 toes.
  • No thumbing
  • No scratching and pinching
  • No punching of any kind
  • No kicking of any kind
  • No biting
  • No squeezing or putting pressure on the groin area
  • No hands, knees or elbows on face
  • No slippery substances allowed on body or clothing
  • No crossface guillotine twisting the chin
  • No using or holding of the T-Shirt or shorts
  • No neck cranks
  • No can opener
  • No blocking opponent’s nose or mouth using hands
  • No any crossface holds or crossface chokes
  • No choking with hands wrapped around the throat (Rape Choke)
  • No heel hooks
  • No foot locks that twist the knee
  • No spine twisters
  • No heel hooks
  • No toeholds
  • No knee bars
  • No calf pressure locks
  • No opposite RNC applying pressure on the neck
  • No banana split
  • No biceps pressure locks
  • Referees will stop the fight if a submission is applied and is too dangerous for the fighter, even if the fighter didn’t gave up yet.

ILLEGAL TECHNIQUES : for Intermediate and Masters : Intermediate 2 to 4 years of experience National Team Wrestlers Judo and Sambo  Black Belts

  • Slamming is not allowed!
  • No “Full Nelson”
  • No any crucifix
  • No spiking your opponent on their head while attempting a takedown
  • No spiking your opponent’s head when opponent is on your back
  • CAN NOT roll forward while someone is on your back
  • No striking of any kind
  • No eye gouging or fish hooking
  • No grabbing the ears
  • No hair pulling
  • No holding of less than 4 fingers or less than 5 toes.
  • No thumbing
  • No scratching and pinching
  • No punching of any kind
  • No kicking of any kind
  • No biting
  • No squeezing or putting pressure on the groin area
  • No hands, knees or elbows on face
  • No slippery substances allowed on body or clothing
  • No crossface guillotine twisting the chin
  • No using or holding of the T-Shirt or shorts
  • No neck cranks
  • No can opener
  • No blocking opponent’s nose or mouth using hands
  • No any crossface holds or crossface chokes
  • No choking with hands wrapped around the throat (Rape Choke)
  • No heel hooks
  • No foot locks that twist the knee

ILLEGAL TECHNIQUES : for Advanced / Professional Division :                                                    Advanced  Professional  Division Experience  5 years

  • Slamming is allowed only if you are locked in a submission. (If your opponent lets go of the submission while you are about to slam you must let go of the slam)
  • No “Full Nelson”
  • No  for any crucifix
  • No spiking your opponent on their head while attempting a takedown
  • No spiking your opponent’s head when opponent is on your back
  • CAN NOT roll forward while someone is on your back
  • No striking of any kind
  • No eye gouging or fish hooking
  • No grabbing the ears
  • No hair pulling
  • No holding of less than 4 fingers or less than 5 toes.
  • No thumbing
  • No scratching and pinching
  • No punching of any kind
  • No kicking of any kind
  • No biting
  • No squeezing or putting pressure on the groin area
  • No hands, knees or elbows on face
  • No slippery substances allowed on body or clothing
  • No crossface guillotine twisting the chin
  • No using or holding of the T-Shirt or shorts
  • No neck cranks that trap both shoulders and puts downward pressure on the neck

POINTS FOR ALL DIVISIONS :

  • 2 – Mount position
  • 2 – Knee on stomach
  • 2 – Sweeps (ends Guard or Half Guard)
  • 2 – Takedown (ends Guard or Half Guard)
  • 3 – Back mount with hooks
  • 3 – Passing the guard
  • 4 – Clean sweep (ends passed the guard)
  • 4 – Clean takedown (ends passed the guard)

LOST OF POINTS (Point deduction)

  • 1 – Go to your back (sit in guard)
  • 1 – Running away
  • The referee’s decision/judging cannot be overruled

POINTS (POSITIVE POINTS)

Each position must be established for 3 seconds or more and being out of any danger of submission in order for points to be awarded!

  • Passing the guard = 3 points – (In order to get the points, the judges will be looking for control, where at least 75% of the opponent’s back should be on the mat).
  • Knee on stomach = 2 points – (Either the inside or outside knee can score, the knee must be in the middle of the stomach and not chest or the sides of the stomach. Opponent can’t be on their side. If you score with knee on the stomach and then remove your knee for 3 secs or more and put your knee back on the stomach for 3 secs or more, you will score again. The positioning of the other leg is irrelevant).
  • Mount position = 2 points – (Both knees must be touching the floor. If there is a size difference between both fighters in Absolute fight and the fighter ca not possibly touch his knees on the mat, the referees will decide if there is enough control to score points. Reverse mount will score as well. If your opponent gets one or both hands trapped under your legs it still scores. Both of your knees must be below the shoulder line. Your opponent’s back must be on the floor).
  • Back mount with hooks = 3 points – (Both hooks and body triangle are acceptable. If you take one hook out or release your body triangle for more than 3 secs and put your hooks or body triangle back in for 3 secs or more, you will score again. Your hooks must not be over any of the shoulders).
  • Takedown (ends Guard or Half Guard) = 2 points – (Opponent’s butt or back needs to be on the mats for 3 secs. If you take your opponent down and they put on a submission you will not be awarded points until you escape the submission threat and solidify for 3 secs).
  • Clean Takedown (ends passed the guard) = 4 points – (You must be outside the guard and not be in the threat of a submission and 75% or more of your opponent’s back must be on the mat. You must solidify the position for 3 secs or more).
  • Sweeps (ends Guard or Half Guard) = 2 points – (Sweep is considered when two athletes are facing each other, change the position from bottom to top and establish for 3 secs or more. You must not be in the threat of a submission).
  • Clean Sweep (ends passed the guard) = 4 points – (When facing each other, change the position from bottom to top ending up outside guard, while more than 75% of opponent’s back is on the floor and establish for 3 secs or more. You must not be in the threat of a submission).
  • Reversals are considered sweeps. If you are being held in side-control or mount and reverse the position from top to bottom you will be awarded points as well, either 2
    points if you end up in guard and 4 points if you end up in side-control.
  • Every sweep must be completed in one continuous motion in order to get points awarded.
  • Points for a sweep will be awarded only if the fighter initiates the sweep, not if he is being attacked by his opponent and then he ends up on top.
  • When changing multiple positions, points will be awarded only for the position that has been established for 3 seconds or more.
  • When passing the guard straight to mount or knee on the stomach, points will only be awarded for passing the guard.

PENALTIES (NEGATIVE POINTS)

  • When a fighter voluntarily jumps in the guard or goes from standing position to a non- standing position by any means and remains down for 3 seconds or more, he will be punished by a minus point.
  • When a fighter disengages from contact, starts backing up and avoids engaging again, he will be punished by minus point.
  • A passive fighter will be warned twice and then will be punished by minus point. The referee will warn the passive player by the words “WARNING PASSIVITY” – after the first minus given there are not going to be any more warnings and the minus points will be given right-away if the fighter continues to be passive.
  • If a fighter is very passive during the first half of the regular fights when there are no minuses, the referees will still give him WARNING for passivity and will punish him with a negative point when the second half of the fight starts!
  • If a minus is given, the referee will halt the action to inform the athlete and their coach that they received a penalty.
  • If two fighters (team-mates) make a fixed fight, they will both be disqualified from the tournament.
  • If a fighter disengages from the fight by constantly fleeing the mat, he will be given a minus point.
  • If a fighter tries to escape a submission by fleeing the math more than ones, he will be punished by minus point.
  • Minus points can be given for bad language or bad behavior from a fighter or his coach.
  • Minus points can be given for not obeying the referees’ commands during the fight.
  • If a fighter intentionally hits or kicks his opponent, he will be disqualified right away.
  • If a fighter tries to initiate any of the ILLEGAL TECHNIQUES, he will be disqualified right away.

OTHER TOPICS

  • If you initiate a submission from mount, side control or in someone’s guard and go from top position to bottom position, your opponent will not be awarded sweeping points since you initiated the attack.
  • If your opponent goes for a sweep while you are on top and in the middle of the motion you attack him for a submission, if your opponent escapes the submission and holds you down for 3 sec, he will be awarded with points for a sweep, because he first initiated the motion.
  • If an opponent takes you down and you end up in a turtle position for more than 3 sec there are no points for the takedown.
  • If you shoot for a takedown and in less than 3 secs you pull guard, you will be penalized with a minus.
  • If you shoot for a takedown and in less than 3 secs you go to turtle position breaking the attack, you will be penalized with a minus.
  • If both fighters are standing up and one of them puts one or both of his knees on the mat for more than 3 sec, he will be punished by a minus point.
  • If you shoot for a takedown attempting hard to finish the takedown for more than 3 secs and then pull guard, you will not be penalized with a minus.
  • If you go out of bounds DO NOT stop, only the ref can stop the match and they will resume the same position in the center of the mat.
  • If a fighter unintentionally gets poked in the eye or hit in the groin area starts bleeding, he will be given 2 minutes to recover and if he cannot continue, he will be out, losing the fight.

The winner will be decided according to the following:
If one competitor gives up or submits by tapping the leg, arm or verbally
If Referee feels one competitor is unable to defend himself or that the competitor is in danger,
Referee will stop the match and declare the winner
If a fighter breaks the rules twice he will be disqualified by the Referee
If a fighter is disqualified for bad conduct

WAYS TO WIN
Submission
Points
Referee’s decision
Disqualification

Hosted by:
ADCC Philippines
ECD Event Concepts & Designs

Co-presented by Ayala Circuit Makati and authorised by the ADCC Federation.

Attachments:
ADCC Southeast Asian Open 2022 Invitation Letter
ADCC Southeast Asian Open 2022 Team Registration Form